http://youtu.be/rm0YIrygiY0
Showing posts with label UDK. Show all posts
Showing posts with label UDK. Show all posts
Monday, January 23, 2012
Video!
Video is available for the bring in an animated mesh from Maya to UDK; take a gander and don't forget there is a pdf on the previous entry!
Tuesday, January 17, 2012
bringing animation from Maya into UDK / Unreal
I can't seem to find the part with the exporter; but this part is once you have exported the .psk and .psa files from Maya
just an additional fyi, the max number of mesh influencing bones in a skeleton is 75, the max number of total bones in a skeleton is 256 and you can set an influence limit of 4 joints per vertex.
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