Monday, January 23, 2012


Video is available for the bring in an animated mesh from Maya to UDK; take a gander and don't forget there is a pdf on the previous entry!

Tuesday, January 17, 2012

bringing animation from Maya into UDK / Unreal

I can't seem to find the part with the exporter; but this part is once you have exported the .psk and .psa files from Maya

just an additional fyi, the max number of mesh influencing bones in a skeleton is 75, the max number of total bones in a skeleton is 256 and you can set an influence limit of 4 joints per vertex.